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The condition of a Sime's nervous system which prepares for the full speed ripping of selyn from a Gen, causing the Gen to experience terror, pain and death.  The surrender of a sime to predatory instinct. 

See Hunting Mode.  "Mode" is the term for various nervous states affecting Sime perceptions and behavior.


(Source:  Index card file.  "Killmode Transfer" -- attributed to Jean Lorrah -- February 22, 1977)  Criminally wasteful of selyn.  AMOUNT of selyn not as important as the QUALITY OF THE FEAR.

Sime is after an emotional experience of ascendency over a threat --- selyn repletion is only a side effect in the Kill, necessary but not primary.

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